Who We Are

We are a close-knit team of creative strategists who partner with a variety of clients on hundreds of projects. Entrepreneurs at heart, we launch successful apps and sites of our own.

Guiding Principles

We have five principles that shape the way we operate. They are what we strive for and how we measure success.

  1. 1 Glorify God
  2. 2 Create Quality
  3. 3 Bless Others
  4. 4 Learn Continually
  5. 5 Live Fully

Our Story

Paper Tower was born out of friends pursuing their love of design and technology together. Our founding partners, Brenden and Brock, kicked off their collaboration at Judson University. Straight out of high school, Brenden had met a few potential clients and picked up some freelance design work. Fond of staying up all night making video games, Brock admired Brenden’s work ethic, his knack with clients, and his elegant logos. As soon as graduation rolled around, Brock persuaded Brenden they should go into business together. Since opening Paper Tower’s doors in 2005, Brock and Brenden have been blessed with great clients, diverse work, and the opportunity to invite friends to join the team. Whether developing apps or discussing comic books or designing websites or playing mini ping pong, our team holds onto the same generous spirit and high standards present at our founding.

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Brenden Jones

Co-Founder

Brenden loves his wife and daughters and neighbors. He works with clients, handles e-commerce technology, provides creative direction, guides branding, and co-founded Paper Tower and Elevate Entertainment. Although he started out in design, he takes care of most of our management and communication work. He keeps clients and team members on the same page. Plus he makes sure everybody stays on task. After hours, he is a runner, cyclist, and fan of the park and trail in Rochester.

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Brock Henderson

Co-Founder

Brock is a husband, father, designer, developer, and co-founder of Paper Tower & Elevate Entertainment. He is a passionate and an excitable introvert who loves to create interactive experiences especially games. Away from work, his favorite things are spending time with his beautiful wife and kids reading books, playing games, and laughing. A lover of film and graphic novels. Often heard quoting lines from The Big Lebowski. In short, the dude abides.

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Jason Adams

Developer

Jason is a husband, project manager, web developer, and code monkey. He keeps everybody informed and ensures projects stay on track. He started developing when he was eleven out of pure curiosity about how the Internet worked.As project manager, he covers workflow and gives clients whatever they need as we finish projects. During his down time, he goes rock climbing and running and helps out around church.

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Lance Ulmer

Developer

Lance develops software, helps clients find solutions, designs data systems, and implements user experience. Always picking up new skills, he is motivated, focused, and pretty mild-mannered. We count on him to test performance and make sure everything works. On nights and weekends, he takes off cycling, goes out with his wife, or gets his hands on whatever new technologies are coming out.

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Sean Cote

Production Designer

Sean is our utility player (production, development, research, etc). A pretty versatile guy, he does thorough research and moves development projects forward. He finds inspiration in unusual places: satirists, parodizors, anyone in the Netherlands in the 17th century with a paintbrush in-hand, hand sign painters, perfect gif loopers, Detroiters, and Hamtramckans.

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Joel Brown

Designer/Developer

Joel is a designer and developer with years of experience in branding, print, package design and web. He has a deep appreciation for thought provoking art, well communicated design, meaningful concepts and resolute function. When his work tools are set down, he paddles out in his canoe, pushes off on his longboard, hits the slopes, or picks the guitar.

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Aaron Wood

Designer

Aaron is a designer, illustrator, animator, and gamer. He is at once calm, thoughtful, and particular. An enthusiastic maker of visuals, we respect his skill with details. He picks up moves from diverse figures such as Isaac Asimov, Jonathan Blow, and Charles and Ray Eames. When he's not immersed in a Project for Paper Tower, you can find him reading vintage sci-fi, making dagwood sandwiches, brewing tea, tinkering with the hi-fi, or spending time with his wife and daughter.

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Adam Buchweitz

Senior Nerd

Adam is a husband, mobile developer, and our senior nerd. He appreciates the sort of things Stefan Sagmeister, Wolfgang Weingart, and Bob Faust have done. He lives outside Nashville where he often kicks back and enjoys fine whiskey and a fresh comic. He loves dating his wife and running with his dog. All things considered, we respect his knowledge and get a kick out of his enthusiasm.